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Players may gain tactical advantages through environmental destruction, and that the system aims at encouraging players to utilize creativity and strategy. The environments of the game feature a layered material system, in which environmental objects of different materials show different reactions to player's attack. The destruction system allows players to break structures by planting explosives on them or to make bullet holes on walls by shooting it. Each map is designed to be close-quartered oriented, and have an emphasis on verticality and destruction.
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Each map features multiple locations for both the Attackers and Defenders to choose from, greatly increasing the importance in conducting surveillance. The game features the "three main pillars" - teamwork, tactics, and tension. This is done through setting up Reinforced Walls and Barricade around the area as well as deploying unique abilities to help defend the area such as with Bandit's Shock Wire or Mute's Signal Disruptor. Defenders, on the other hand, have the ability to fortify their location and prepare for the inevitable assault by the Attackers. Attackers start each round with 60 seconds to send a Drone to survey and detect items in the environment, allowing players to find enemies and targets and mark them. As such, it is extremely important to communicate with teammates and plan assaults when attacking or defense when defending. Matches are conducted in a 5v5 manner, with each player only receiving one life per round. Customization items, such as weapon attachments, weapon skins, or even Operators themselves are obtained through earning and spending Renown. Each Operator features a selection of different weapons, abilities, and equipment, all of which can be extremely limited and must be used wisely. Only one Operator may be chosen from per round and cannot be changed until the round is over. Tom Clancy's Rainbow Six Siege currently offers ten Counter-Terrorist Units from different nationalities across the world, with each CTU featuring four Operators apiece for base game CTUs, two attackers and two defenders, and two Operators apiece for DLC, one attacker and one defender. However, items bought by players using real-life currency are designed to not affect or change the gameplay. The game supports microtransactions for players who want to speed up their progress. According to Ubisoft, the decision was made as they wanted to extend the game's longevity. The game featured 11 maps at launch, with more added to the game as free downloadable content. Players who bought this version of the game could gain early access to operators offered in DLC and receive several weapon skins. A season pass was announced on November 12, 2015. On August 18, 2015, Ubisoft announced the game would be delayed to December 1, 2015, to increase the time spent on developing the game. It was also announced that players who purchased Siege for the Xbox One could download Tom Clancy's Rainbow Six: Vegas and its sequel, Tom Clancy's Rainbow Six: Vegas 2 for free. Ubisoft also announced that Terrorist Hunt, a co-operative multiplayer mode introduced in the previous Rainbow Six games, would return in Siege. The trailers, which were also uploaded to the Ubisoft YouTube channel, showed some of the environments and gameplay elements found in Rainbow Six Siege. On June 15, 2015, during the Ubisoft press conference at E3, Ubisoft released multiple new trailers for the game. The release date of the game was later confirmed to be October 13, 2015. On May 12, 2015, Ubisoft announced that the game would be released during the third quarter of 2015. On March 31, 2015, a Collector's Edition of the game, titled Art of Siege Edition was announced. The beta of the game began on September 24, 2015. Players could also gain access to the beta by donating money to a charity organization called Extra Life. Ubisoft revealed that guaranteed access to the beta would be available for those who pre-ordered the game on any of the platforms. A closed beta of the game was also announced for Microsoft Windows, PlayStation 4 and Xbox One. On March 12, 2015, Ubisoft announced that a closed alpha was in development, scheduled to be released exclusively for Microsoft Windows. A trailer shown at E3 2014 demonstrated a hostage rescue scenario, and the game initially received positive reactions. Although focusing heavily on team play and realism, similar to previous titles in the Rainbow Six franchise, Siege introduced a new heavy multiplayer focus and destructible environments. Siege was announced as a successor to the canceled Tom Clancy's Rainbow 6: Patriots. The development of Siege began in January 2013.